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APis that are part of the hook environment
Bans a player that is currently connected to the server
The session ID of the player
The period of the ban in seconds
The reason for the ban
Was the player successfully banned
Evaluate some Lua inside of the hook environment and return the result as a JSON string. Disabled by default.
https://wiki.hoggitworld.com/view/DCS_func_exitProcess
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Get a count of ballistics objects
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Get a list of all the banned players
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https://wiki.hoggitworld.com/view/DCS_func_getMissionDescription
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https://wiki.hoggitworld.com/view/DCS_func_getMissionFilename
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https://wiki.hoggitworld.com/view/DCS_func_getMissionName
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https://wiki.hoggitworld.com/view/DCS_func_getPause
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https://wiki.hoggitworld.com/view/DCS_func_getRealTime
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The current time in a mission relative to the DCS start time
https://wiki.hoggitworld.com/view/DCS_func_getUnitType
The slot or unit ID of the unit to retrieve the type of
Type of unit (e.g. "F-14B")
https://wiki.hoggitworld.com/view/DCS_func_isMultiplayer
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https://wiki.hoggitworld.com/view/DCS_func_isServer
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Load a specific mission file. This does not need to be in the mission list.
The full path to the .miz file to be loaded
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Load the next mission in the server mission list. Note that it does not loop back to the first mission once the end of the mission list has been reached
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Was the next mission successfully loaded. SHOULD return false when the end of the mission list has been reached but DCS appears to always return true
Reload the currently running mission
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https://wiki.hoggitworld.com/view/DCS_func_setPause
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https://wiki.hoggitworld.com/view/DCS_func_stopMission
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Unbans a player via their globally unique ID
The globally unique ID of the player
Was the player successfully unbanned
Used in:
The globally unique ID of the player
The IP address the user had when they were banned
The Name of the player at the time of the ban
The reason given for the ban
When the ban was issued in unixtime
When the ban will expire in unixtime