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IDGameStart = 1
IDReSendCard = 2
IDCallLandReq = 3
IDCallLandRsp = 4
IDConfirmLand = 5
IDOutCardReq = 6
IDOutCardRsp = 7
IDGameDataReq = 8
IDGameDataRsp = 9
IDGameOver = 10
optional uint32 call_score = 1
optional uint32 current_seat = 1
optional uint32 call_seat = 2
optional uint32 call_score = 3
repeated uint32 cur_times = 4
optional uint32 current_seat = 1
optional uint32 land_seat = 2
optional bytes bottom_card = 3
repeated uint32 cur_times = 4
(message has no fields)
(message has no fields)
optional uint32 win_seat = 1
repeated int64 score = 2
optional uint32 current_seat = 1
repeated bytes hand_card = 2
repeated bytes user_state = 3
optional bytes out_card = 1
optional uint32 current_seat = 1
optional uint32 outcard_seat = 2
optional bytes out_card = 3
optional uint32 current_seat = 1
repeated bytes hand_card = 2
(message has no fields)