Get desktop application:
View/edit binary Protocol Buffers messages
Used in: Balls4Rec
required double posX = 1
required double posY = 2
optional bool valid = 3
Used in: MaintainVision
required int32 size = 1
repeated Ball4Rec ball = 2
Used in: Debug_Msg
float start = 2
float span = 3
Used in: Debug_Msg
Used in: Debug_Heatmap
int32 value = 1
repeated Point p = 2
Used in: Debug_Msg
optional Point start = 1
optional Point end = 2
bool BACK = 3
bool FORWARD = 4
Used in: Debug_Msgs
Used in: Debug_Msg
WHITE = 0
RED = 1
ORANGE = 2
YELLOW = 3
GREEN = 4
CYAN = 5
BLUE = 6
PURPLE = 7
GRAY = 8
BLACK = 9
USE_RGB = 10
Used in: Debug_Msg
ROBOT = 0
LINE = 1
ARC = 2
POLYGON = 3
TEXT = 4
BEZIER = 5
POINTS = 6
Used in: RecMessage
Used in: Debug_Msg
Used in: Debug_Msg
repeated Point vertex = 1
Used in: Debug_Msg
optional Point pos = 1
float dir = 2
Used in: Debug_Msg
optional Point pos = 1
string text = 2
float size = 3
int32 weight = 4
Used in: RecMessage
required int32 lastTouch = 1
required int32 lastTouchTeam = 2
required Balls4Rec balls = 5
Used in: Debug_CubicBezier, Debug_Heatmap.Heat, Debug_Line, Debug_Points, Debug_Polygon, Debug_Robot, Debug_Text, Rectangle
Used in: RecMessages
Used in: Debug_Arc
optional Point point1 = 1
optional Point point2 = 2
Used in: TeamRobotMsg
optional int32 id = 1
required double posX = 2
required double posY = 3
required double angle = 4
Used in: Robots_Command
required int32 robot_id = 1
required float velocity_x = 2
required float velocity_y = 3
required float velocity_r = 4
required bool kick = 5
required float power = 6
required float dribbler_spin = 7
optional float current_angle = 8
optional float target_angle = 9
required bool use_dir = 10
required bool need_report = 11
optional bool direct_kick_no_calibration = 12
optional float direct_kick_power = 13
Used in: Robots_Status
required int32 robot_id = 1
required bool infrared = 2
required bool flat_kick = 3
required bool chip_kick = 4
Used in: RecMessage
required float maxX = 1
required float maxY = 2
required float minX = 3
required float minY = 4
Used in: MaintainVision
required int32 size = 1
repeated Robot4Rec robot = 2