package CGGame

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View/edit binary Protocol Buffers messages

message AclInfo

CGGame.proto:21

/ protoTypes.CGGAME_PROTO_SUBTYPE_ACL = 2

message AgentList

CGGame.proto:34

/ protoTypes.CGGAME_PROTO_SUBTYPE_AGENTLIST = 4

message AgentList.OneAgent

CGGame.proto:35

Used in: AgentList

message AuthInfo

CGGame.proto:52

/ protoTypes.CGGAME_PROTO_MAINTYPE_AUTH = 10

message ChatInfo

CGGame.proto:122

message ExitInfo

CGGame.proto:141

message GiftInfo

CGGame.proto:157

message HallInfo

CGGame.proto:64

/ protoTypes.CGGAME_PROTO_SUBTYPE_HALLJOIN

message HeartBeat

CGGame.proto:27

/ protoTypes.CGGAME_PROTO_SUBTYPE_HEARTBEAT = 3

message MultiBody

CGGame.proto:14

/ protoTypes.CGGAME_PROTO_SUBTYPE_MULTIPLE = 1

message NoticeInfo

CGGame.proto:46

/ protoTypes.CGGAME_PROTO_SUBTYPE_NOTICE = 5

message ProtoInfo

CGGame.proto:7

/ @brief the main protocol message, we should parse out protoCode first, / and then if possible, use other Message to parse out protoBody

message RoomInfo

CGGame.proto:131

message SeatInfo

CGGame.proto:110

/ protoTypes.CGGAME_PROTO_SUBTYPE_SITDOWN

message ShareBonusInfo

CGGame.proto:164

message TableMapInfo

CGGame.proto:151

sendTableMap

message UserInfo

CGGame.proto:77

/ protoTypes.CGGAME_PROTO_SUBTYPE_USERINFO

message WaitUserInfo

CGGame.proto:116