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string run_id = 1
uint32 seed = 3
string model_id = 4
int32 model_iteration = 5
int32 model_update_frequency = 6
string run_id = 1
bool render = 2
int32 render_width = 3
uint32 seed = 4
bool flatten = 5
Used in: AgentConfig
string implementation = 1
bool turn_based = 2
int32 num_players = 3
optional spaces.Space observation_space = 4
optional spaces.Space action_space = 5
string web_components_file = 6
string repo_id = 1
string filename = 2
optional string current_player = 2
optional bytes rendered_frame = 4
repeated string overridden_players = 5
optional string game_player_name = 6
optional int32 action_value = 7
(message has no fields)
optional string overridden_player = 2
(message has no fields)