Proto commits in genxium/DelayNoMoreUnity

These commits are when the Protocol Buffers files have changed: (only the last 100 relevant commits are shown)

Commit:701c5b5
Author:genxium
Committer:genxium

Added grpc channel for manual gc.

The documentation is generated from this commit.

Commit:bf7f918
Author:genxium
Committer:genxium

Added 'seqNo' for rejoining in UDP packets.

Commit:f23bd75
Author:genxium

Optimized collision space usage.

Commit:2206a52
Author:genxium
Committer:genxium

Added pruning of prediction induced trigger edges.

Commit:b79c559
Author:genxium

Simplified input prediction.

Commit:3f989ab
Author:genxium

Fixed flying NPC facing.

Commit:af5fe6b
Author:genxium
Committer:genxium

Unified player and npc input handling.

Commit:63ae8ed
Author:genxium
Committer:genxium

Refactored NPC patroling.

Commit:9260717
Author:genxium

Enhanced robustness.

Commit:39fc9ed
Author:genxium
Committer:genxium

Enhanced animations.

Commit:4d50025
Author:genxium

Added paralyzed debuff.

Commit:c2d92f7
Author:genxium

Applied toast to online mode.

Commit:ada4772
Author:genxium

Fine tune and asset preparation.

Commit:ce66881
Author:genxium
Committer:genxium

Added beam emitting trap.

Commit:4891490
Author:genxium
Committer:genxium

Implemented slide-dodge and defence-dodge.

Commit:17c6023
Author:genxium
Committer:genxium

Fixed level selection by pointer click.

Commit:a83f679
Author:genxium
Committer:genxium

Added basic cutscene support for StoryMode.

Commit:740f150
Author:genxium
Committer:genxium

Refactored MP regen scheme.

Commit:99caa4d
Author:genxium
Committer:genxium

Added timed wave pickable dropper.

Commit:d462c1b
Author:genxium

Added dedicated dash button.

Commit:7f2504e
Author:genxium

Added back transformation buff.

Commit:d0c3ddf
Author:genxium

Enhanced NPC handling.

Commit:eb557cc
Author:genxium

Enhanced ThunderBolt vfx.

Commit:f538942
Author:genxium

Added FinishedLvOption.

Commit:0aaee98
Author:genxium
Committer:genxium

Major refactoring.

Commit:95cb2d2
Author:genxium

Improved damaged-anim handling.

Commit:7ee8d44
Author:genxium
Committer:genxium

Refactoring jump holding dynamics.

Commit:1fa24a9
Author:genxium
Committer:genxium

Refactored mem alloc schema in backend.

Commit:735b1e1
Author:genxium

Fixed fireball Y-axis inertia.

Commit:8236770
Author:genxium
Committer:genxium

Fixed friction.

Commit:25c58b7
Author:genxium

Updated bullet config proto.

Commit:bc0798b
Author:genxium

Minor fix.

Commit:eb18ffd
Author:genxium

Enhanced Pixelated Vfx usage.

Commit:d21d7ef
Author:genxium

Updated pixelated vfx assets.

Commit:5a3a0a6
Author:genxium

Initial implementation of the GroundWave Freezer.

Commit:ba307ca
Author:genxium
Committer:genxium

Updated data model for new multihit bullet type.

Commit:005480a
Author:genxium

Initial implementation of GroundWave bullet.

Commit:5a6abc1
Author:genxium

A temp commit while adding GroundWave type bullet.

Commit:927dd50
Author:genxium

Minor fixes for WitchGirl.

Commit:6c35806
Author:genxium

Weakened nova slash.

Commit:5775029
Author:genxium
Committer:genxium

Normalized BladeGirl assets for easier post-processing.

Commit:8dd6eb3
Author:genxium

Fixes for new collider mask implementation.

Commit:1476859
Author:genxium

A temp commit while adding Collider.Mask in shared.

Commit:e6d316c
Author:genxium

Fixes on character skill bindings.

Commit:64b49b1
Author:genxium
Committer:genxium

Initial integration with BladeGirl resources.

Commit:c77a499
Author:genxium

A temp commit covering Online Arena character selection.

Commit:207ff2e
Author:genxium

Fixes for evtsub-based npc.

Commit:7390060
Author:genxium

Updated PixelVfx assets.

Commit:b27a80f
Author:genxium

Updated skills of MagSwordGirl.

Commit:23848f6
Author:genxium

Drafted initial version of dynamic pickable.

Commit:bf79041
Author:genxium

Refactored UI to feature UseInventoryBtnB.

Commit:4afaa6e
Author:genxium

Drafted basic falling mechanics for pickable.

Commit:ff4286c
Author:genxium

Added auxiliary pickable functions.

Commit:f269945
Author:genxium

Added pickable model classes and assets.

Commit:1c4a4ea
Author:genxium

Fixes for proactive triggers.

Commit:2b72b80
Author:genxium

Added custom battle duration capability.

Commit:b4689ff
Author:genxium

Added new npc SkeleArcher.

Commit:e1b1501
Author:genxium

Implemented variable jumping distance.

Commit:139da04
Author:genxium

Fixes on waver trigger.

Commit:c1af0bf
Author:genxium

Removed storypoint hardcoded constants.

Commit:820872e
Author:genxium

Fixes for StoryPoint character anim pause and resume.

Commit:7b083a9
Author:genxium

Draft integration with DialogBoxes.

Commit:003fa60
Author:genxium

Fixes for run multiplayer match without backend dynamics.

Commit:f9e80de
Author:genxium

Further refactored backend startRdf initialization.

Commit:1b7e630
Author:genxium
Committer:genxium

A breaking commit during refactoring.

Commit:c2f9ee3
Author:genxium

Updated GunGirl initial inventory.

Commit:fcd9213
Author:genxium

Drafted player story progress persistence structure.

Commit:9c7b5eb
Author:genxium

Drafted implementation for mission completed subscription.

Commit:f99b831
Author:genxium

Added more flexibility on evtsub config.

Commit:9d2407d
Author:genxium

Fixes for GunGirl animations.

Commit:5da534e
Author:genxium

Fixes for NPC spawning anim and species configurations for per round basis spawning.

Commit:d962bd7
Author:genxium
Committer:genxium

Prepared wave npc killed signaling pathway.

Commit:2d707d5
Author:genxium

Prepared subscription mask based trigger.

Commit:4bd8234
Author:genxium

Prepared new map for testing wave trigger.

Commit:7afd6f9
Author:genxium

Fixes for bomb typed bullet.

Commit:54407ba
Author:genxium

Drafted initial version of bomb throwing.

Commit:391cffc
Author:genxium

Reconfigured some post-xform skills.

Commit:d504226
Author:genxium

Drafted the initial version of xform buff.

Commit:bbbf0f7
Author:genxium

Fixes for InventorySlot display.

Commit:ca5e977
Author:genxium

Implemented ShortFreezer vfx.

Commit:d2cd5f3
Author:genxium

Initialized use of InventorySlot.

Commit:8b41db7
Author:genxium

Added inventory slot buttons.

Commit:528d6ce
Author:genxium
Committer:genxium

Drafted basic inventory-buff allocation and assignment.

Commit:f94eca0
Author:genxium

Added definitions of buff and debuff.

Commit:f36bf71
Author:genxium
Committer:genxium

Enhanced NPC spawning configuration.

Commit:a828ee2
Author:genxium

Minor update for wall grabbing.

Commit:6317901
Author:genxium

Updated adaptive performance settings.

Commit:c5de084
Author:genxium

Enhanced fireball diversity.

Commit:628ab00
Author:genxium

Enhanced rollback chasing in lockstep.

Commit:cec71d4
Author:genxium

Added new sound effect files.

Commit:e1dfcca
Author:genxium

Added basic sound effect for GunGirl Pistol.

Commit:856c171
Author:genxium
Committer:genxium

Corrected sorting order for smokes.

Commit:7f36d97
Author:genxium
Committer:genxium

Fixes for wall jump.

Commit:ec46ca3
Author:genxium

Drafted jump startup frames handling.

Commit:420a96e
Author:genxium

Drafted multipart gungirl anim resources.

Commit:8daffa3
Author:genxium

Updated door opening VFX.

Commit:24fbacd
Author:genxium

Fine-tuned invinsible frames to favor protagonist characters.

Commit:2e15f21
Author:genxium
Committer:genxium

Drafted initial version of npc birth.

Commit:3664e60
Author:genxium

Added Door resources.

Commit:c13d86b
Author:genxium

Revert "Refactoring NPC reclaim mechanism." This reverts commit 2e3fbfe0e44b613e0c96d8dca62f3e2185dd1317.