Get desktop application:
View/edit binary Protocol Buffers messages
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Features are int32, not enums here to make sure we don't have to update one more protobuf definition with every single new feature flag, even when the code doesn't really care about the actual meaning for them, only for the values.
This holds the renderer; int32 for the same reason as |enabled_features|.
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Type of save 0: non-incremental 1: incremental
Time taken to save.
How many changed bytes in RAM.
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Update every time when introducing some breaking changes that make the previous loading code break when trying to load the new snapshot. NOTE: if the old code is fine with just skipping the new fields or not getting the meaning of new values, |version| should remain unchanged.
Purely informative: when this snapshot was created, Unix timestamp.
list of mounted disk images used during the snapshot creation.
Description of the host machine properties needed to load this snapshot.
Description of the emulator configuration needed for this snapshot. NOTE: try not to duplicate the configuration that's already in hardware-qemu.ini; only add what's either not there or what could've been overridden during process initialization.
Set if the snapshot failed to load during the last attempt. Code is up to the application to define, with 0 meaning 'not failed' just in case.
Set if data image is mounted. User build and userdebug build mount data partition at different time. But it should be done before boot finished, so this field is very likely to be true. We snapshot it here just in case someday we support snapshot during booting.
Emulator rotation angle, in right angles (e.g. 1 is 90 degrees, 2 is 180 etc).
Number of invalid loads / crashes that happened under this snapshot.
Number of successful loads.
The name given to the snapshot by the user. Independent of the file name.
The file name of this snapshot's parent. The parent is the snapshot that was loaded into the AVD prior to this snapshot being taken
Arbitrary description added by the user
Record of save stats.
Folded state.
Emulator boot parameters
Emulator build ID
System image build ID