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Used in: Common_Message
repeated uint64 ids = 2
uint32 tcp_port = 3
uint32 appid = 5
Used in: Announce
uint64 id = 1
uint32 ip = 2
uint32 udp_port = 3
uint32 appid = 4
Used in: Announce
Used in: Common_Message
Used in: Auth_Ticket
uint64 source_id = 1
uint64 dest_id = 2
oneof messages
uint32 source_ip = 128
uint32 source_port = 129
Used in: Common_Message
uint64 id = 1
bytes name = 2
map<string, bytes> rich_presence = 3
uint32 appid = 4
uint64 lobby_id = 5
Used in: Common_Message
oneof invite_data
uint64 lobby_id = 2
bytes connect_str = 3
Used in: Friend_Messages
LOBBY_INVITE = 0
GAME_INVITE = 1
Used in: Common_Message
uint64 id = 1
bytes game_description = 2
bytes mod_dir = 3
bool dedicated_server = 4
uint32 max_player_count = 5
uint32 bot_player_count = 6
bytes server_name = 7
bytes map_name = 8
bool password_protected = 9
uint32 spectator_port = 10
bytes spectator_server_name = 11
map<string, bytes> values = 12
bytes tags = 13
bytes gamedata = 14
bytes region = 15
bytes product = 16
bool secure = 17
uint32 num_players = 18
uint32 version = 19
uint32 ip = 32
uint32 port = 33
uint32 query_port = 34
uint32 appid = 35
bool offline = 48
Used in: Common_Message
uint64 room_id = 1
uint64 owner = 2
map<string, bytes> values = 3
uint32 member_limit = 6
uint32 type = 7
bool joinable = 8
uint32 appid = 9
bool deleted = 32
uint64 time_deleted = 33
Used in: Lobby
uint64 id = 1
uint32 ip = 2
uint32 port = 3
uint32 num_update = 4
Used in: Lobby
uint64 id = 1
map<string, bytes> values = 2
Used in: Common_Message
uint64 id = 1
uint64 idata = 3
bytes bdata = 4
map<string, bytes> map = 5
Used in: Lobby_Messages
JOIN = 0
LEAVE = 1
CHANGE_OWNER = 2
MEMBER_DATA = 3
CHAT_MESSAGE = 4
Used in: Common_Message
Used in: Low_Level
HEARTBEAT = 0
CONNECT = 1
DISCONNECT = 2
Used in: Common_Message
uint64 connection_id = 2
uint64 connection_id_from = 3
uint32 port = 4
bytes data = 5
Used in: Network_Old
CONNECTION_REQUEST_IP = 0
CONNECTION_REQUEST_STEAMID = 1
CONNECTION_ACCEPTED = 2
CONNECTION_END = 3
DATA = 4
Used in: Common_Message
uint32 channel = 1
bytes data = 2
bool processed = 128
uint64 time_processed = 129
Used in: Network_pb
DATA = 0
NEW_CONNECTION = 1
Used in: Common_Message
uint32 channel = 2
uint32 id_from = 3
bytes data = 5
Used in: Networking_Messages
CONNECTION_NEW = 0
CONNECTION_ACCEPT = 1
CONNECTION_END = 2
DATA = 3
Used in: Common_Message
int32 virtual_port = 2
int32 real_port = 6
uint64 connection_id = 3
uint64 connection_id_from = 4
bytes data = 5
uint64 message_number = 7
Used in: Networking_Sockets
CONNECTION_REQUEST = 0
CONNECTION_ACCEPTED = 2
CONNECTION_END = 3
DATA = 4
uint32 ticket_version_no = 1
uint32 crc_encryptedticket = 2
uint32 cb_encrypteduserdata = 3
uint32 cb_encrypted_appownershipticket = 4
bytes encrypted_ticket = 5
Used in: Common_Message
Used in: Steam_Messages