Get desktop application:
View/edit binary Protocol Buffers messages
Used in:
file path
Used in:
event_type (main value on which logs are sharded)
Host URL of the Logstash server
Port of the Logstash server
Needed when host needs ip resolution
Used in:
instance
Host URL for the Prometheus Push Gateway
Port of the Push Gateway
Job name to be associated with the metrics pushed
Prometheus env - used for alerting purposes
prometheus model. no settings found ie NO_INIT constructs an empty PrometheusInstance
Used in:
Which port to listen for incoming connections on defaults to 17815
When this server exits it can leave the port open in TIME_WAIT state for a while. This forces subsequent server bind attempts to fail when restarting. If you find restarts fail repeatedly with bind attempts, set this to true to forcibly reuse the open port.
Only allow connections on localhost? For dev builds you may want to access your game from other devices but if you distribute a game to your players with Remotery active, probably best to limit connections to localhost.
How long to sleep between server updates, hopefully trying to give a little CPU back to other threads.
Size of the internal message queues Remotery uses Will be rounded to page granularity of 64k
If the user continuously pushes to the message queue, the server network code won't get a chance to update unless there's an upper-limit on how many messages can be consumed per loop.