package room.v1

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message CmdData

room_common.proto:37

Command data Operation frame data, used for client to send to the server, and the server broadcasts to all clients in the room 操作帧数据, 用于客户端发送给服务器,服务器广播给房间内所有客户端

Used in: FrameData, ReqSync

message FrameData

room_common.proto:51

Frame data

Used in: NtfFrame

enum MsgID

room_msgid.proto:8

MsgID

enum NoticeID

room_msgid.proto:18

NoticeID

message NtfFrame

room_notice.proto:30

Notice client to sync frame data Room will send this notice every frame to all clients in the room 房间会每帧向房间内所有客户端发送此同步信息

message NtfRoomExit

room_notice.proto:21

Notice client to exit room when client exit room, server will send this notice to all clients in the room 当客户端退出房间时,服务器会向房间内所有客户端发送此通知

message NtfRoomJoined

room_notice.proto:12

Notice client to join room when client join room, server will send this notice to all clients in the room if client is already in the room, notice will not be sent 当客户端加入房间时,服务器会向房间内所有客户端发送此通知

message Player

room_common.proto:60

Player info

Used in: NtfRoomJoined

message ReqExit

room_req.proto:30

Client leave room

(message has no fields)

message ReqJoin

room_req.proto:10

Client join room

message ReqSync

room_req.proto:38

Client sync frame data

message Response

room_common.proto:28

Common response Common response message, all Response messages should be returned to the client as the message field of this message 通用响应消息,所有Response消息都应该作为此消息的message字段返回给客户端

enum RoomErrorCode

room_common.proto:7

Room error code

Used in: Response

message RspExit

room_req.proto:34

Server response to client leave room

(message has no fields)

message RspJoin

room_req.proto:23

Server response to client join room

message RspSync

room_req.proto:43

Server response to client sync frame data

(message has no fields)