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Used in: Packet
required uint64 layerref = 1
optional uint32 width = 2
optional uint32 height = 3
optional uint32 color = 4
Used in: CommandPacket
NO_OP = 0
LAYERS_TREE = 1
LAYERS_BUFFER = 2
Used in: Packet
required float offsetX = 1
required float offsetY = 2
repeated float mvMatrix = 3
required uint32 totalRects = 4
required uint64 layerref = 6
repeated uint32 texIDs = 7
Used in: DrawPacket
required float x = 1
required float y = 2
required float w = 3
required float h = 4
Used in: Packet
optional uint64 value = 1
optional float scale = 2
Used in: Packet
Used in: LayersPacket
required uint64 ptr = 2
required uint64 parentPtr = 3
optional float opacity = 14
optional bool cOpaque = 15
optional bool cAlpha = 16
optional uint64 barID = 18
optional uint64 mask = 19
optional Layer.Region dispatchRegion = 21
optional Layer.Region noActionRegion = 22
optional Layer.Region hPanRegion = 23
optional Layer.Region vPanRegion = 24
optional uint32 color = 101
optional uint64 refID = 103
optional uint32 displayListLogLength = 105
optional bytes displayListLog = 106
Used in: Layer
FILTER_FAST = 0
FILTER_GOOD = 1
FILTER_BEST = 2
FILTER_NEAREST = 3
FILTER_BILINEAR = 4
FILTER_GAUSSIAN = 5
FILTER_SENTINEL = 6
FILTER_LINEAR = 7
FILTER_POINT = 8
Used in: Layer
UnknownLayer = 0
LayerManager = 1
ContainerLayer = 2
PaintedLayer = 3
CanvasLayer = 4
ImageLayer = 5
ColorLayer = 6
RefLayer = 7
ReadbackLayer = 8
Used in: Layer, Shadow
optional bool is2D = 1
optional bool isId = 2
repeated float m = 3
Used in: Layer, Region, Shadow
optional int32 x = 1
optional int32 y = 2
optional int32 w = 3
optional int32 h = 4
Used in: Layer, Shadow
Used in: Layer
VERTICAL = 1
HORIZONTAL = 2
Used in: Layer
Used in: Layer
optional int32 w = 1
optional int32 h = 2
Used in: Packet
optional bool composedByHwc = 1
Used in: Packet
FRAMESTART = 1
FRAMEEND = 2
COLOR = 3
TEXTURE = 4
LAYERS = 5
META = 6
DRAW = 7
Used in: Packet
required uint64 layerref = 1
optional uint32 width = 2
optional uint32 height = 3
optional uint32 stride = 4
optional uint32 name = 5
optional uint32 target = 6
optional uint32 dataformat = 7
optional uint64 glcontext = 8
optional bytes data = 9
optional bool mPremultiplied = 11
optional bool isMask = 20
Used in: TexturePacket
optional bool mIs3D = 1
optional Size mSize = 2
optional Matrix mMaskTransform = 3
Used in: TexturePacket
GOOD = 0
LINEAR = 1
POINT = 2
Used in: EffectMask
optional bool is2D = 1
optional bool isId = 2
repeated float m = 3
Used in: TexturePacket
optional float x = 1
optional float y = 2
optional float w = 3
optional float h = 4
Used in: EffectMask
optional int32 w = 1
optional int32 h = 2