These 13 commits are when the Protocol Buffers files have changed:
Commit: | 7f6f904 | |
---|---|---|
Author: | Tobias Knerr |
Rename Target to Output when referring to output formats
The documentation is generated from this commit.
Commit: | 13976f7 | |
---|---|---|
Author: | Tobias Knerr |
Flatten package names by removing "core"
Commit: | fa8c769 | |
---|---|---|
Author: | Tobias Knerr |
Split codebase into modules: core, desktop, opengl
Commit: | 540214a | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Update .proto to support PBR, level of detail and other features * Include additional textures for PBR * Use data URI for procedural textures * Support doubleSided materials * Define a minimum and maximum level of detail
Commit: | 0aa7aea | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Extend proto schema to support animations
Commit: | b81c5b7 | |
---|---|---|
Author: | Tobias Knerr |
Store InstanceGeometry positions directly, not by index
Commit: | 708fa97 | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Mark locations for parked cars in the WebGL protobuf
Commit: | c6d231f | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Implement instancing for the WebGL protobuf and use it for Trees
Commit: | d1443cd | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Implement shape extrusion for the WebGL protobuf
Commit: | b40076e | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Update .proto to support instancing, extrusion and texCoord functions
Commit: | a12510a | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Add WorldObject types to protobuf export
Commit: | a9a3d78 | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Add support for most material features to WebGL protobuf
Commit: | bb48a2f | |
---|---|---|
Author: | Tobias Knerr | |
Committer: | Tobias Knerr |
Start implementing a protobuf target for the WebGL frontend