These 13 commits are when the Protocol Buffers files have changed:
| Commit: | 7f6f904 | |
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| Author: | Tobias Knerr | |
Rename Target to Output when referring to output formats
The documentation is generated from this commit.
| Commit: | 13976f7 | |
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| Author: | Tobias Knerr | |
Flatten package names by removing "core"
| Commit: | fa8c769 | |
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| Author: | Tobias Knerr | |
Split codebase into modules: core, desktop, opengl
| Commit: | 540214a | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Update .proto to support PBR, level of detail and other features * Include additional textures for PBR * Use data URI for procedural textures * Support doubleSided materials * Define a minimum and maximum level of detail
| Commit: | 0aa7aea | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Extend proto schema to support animations
| Commit: | b81c5b7 | |
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| Author: | Tobias Knerr | |
Store InstanceGeometry positions directly, not by index
| Commit: | 708fa97 | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Mark locations for parked cars in the WebGL protobuf
| Commit: | c6d231f | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Implement instancing for the WebGL protobuf and use it for Trees
| Commit: | d1443cd | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Implement shape extrusion for the WebGL protobuf
| Commit: | b40076e | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Update .proto to support instancing, extrusion and texCoord functions
| Commit: | a12510a | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Add WorldObject types to protobuf export
| Commit: | a9a3d78 | |
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| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Add support for most material features to WebGL protobuf
| Commit: | bb48a2f | |
|---|---|---|
| Author: | Tobias Knerr | |
| Committer: | Tobias Knerr | |
Start implementing a protobuf target for the WebGL frontend