Proto commits in wowsims/cata

These commits are when the Protocol Buffers files have changed: (only the last 100 relevant commits are shown)

Commit:70d8738
Author:Polynomix
Committer:GitHub

Merge pull request #1438 from wowsims/remove-detailed-reults-page Remove the 'View in Separate Tab' functionality

The documentation is generated from this commit.

Commit:c17d469
Author:NerdEgghead

Implemented dynamic enabling/disabling of enemy targets, and improved Blackhorn encounter AI accordingly. On branch feature/dynamic-encounter-targets Changes to be committed: modified: proto/common.proto modified: sim/core/target.go modified: sim/core/target_ai.go modified: sim/core/unit.go modified: sim/encounters/dragonsoul/blackhorn_ai.go modified: sim/warrior/arms/TestArms.results

Commit:e717c0d
Author:NerdEgghead

Modified AoE unit test config to include one additional target that is permanently disabled in order to test the spell code migrations. On branch feature/dynamic-encounter-targets Changes to be committed: modified: proto/common.proto modified: sim/core/target.go modified: sim/core/test_utils.go modified: sim/warrior/arms/TestArms.results

Commit:8b178b2
Author:Adrian Klingen

Fix PR feedback

Commit:f0a18a5
Author:Adrian Klingen

Merge branch 'master' into feature/stat-weight-toggle

Commit:89ac11b
Author:Neteyes

Fix RPPM

Commit:b18d574
Author:Neteyes

Fix comments

Commit:8661a52
Author:Neteyes

Addressed PR comments

Commit:3015a4e
Author:Neteyes
Committer:Neteyes

Fix ppm

Commit:17b6d03
Author:NerdEgghead

Merge branch 'master' into test/itemeffects On branch test/itemeffects Changes to be committed: modified: proto/common.proto modified: proto/db.proto modified: sim/common/wotlk/enchant_effects.go modified: sim/core/database.go modified: sim/core/database_load.go modified: sim/core/item_effects.go modified: sim/core/test_generators.go modified: sim/death_knight/blood/TestBlood.results modified: sim/death_knight/frost/TestFrost.results modified: sim/death_knight/unholy/TestUnholy.results modified: sim/druid/balance/TestBalance.results modified: sim/druid/feral/TestFeral.results modified: sim/druid/guardian/TestGuardian.results modified: sim/hunter/beast_mastery/TestBM.results modified: sim/hunter/marksmanship/TestMM.results modified: sim/hunter/survival/TestSV.results modified: sim/lib/library.go modified: sim/mage/arcane/TestArcane.results modified: sim/mage/fire/TestFire.results modified: sim/paladin/protection/TestProtection.results modified: sim/paladin/retribution/TestRetribution.results modified: sim/priest/shadow/TestShadow.results modified: sim/rogue/assassination/TestAssassination.results modified: sim/rogue/combat/TestCombat.results modified: sim/rogue/subtlety/TestSubtlety.results modified: sim/shaman/elemental/TestElemental.results modified: sim/shaman/enhancement/TestEnhancement.results modified: sim/warlock/affliction/TestAffliction.results modified: sim/warlock/demonology/TestDemonology.results modified: sim/warlock/destruction/TestDestruction.results modified: sim/warrior/arms/TestArms.results modified: sim/warrior/fury/TestFury.results modified: sim/warrior/protection/TestProtectionWarrior.results

Commit:ad665e0
Author:NerdEgghead

Implemented automatic unit testing for all registered enchant effects On branch feature/enchant-unit-tests Changes to be committed: modified: proto/common.proto modified: sim/core/database.go modified: sim/core/database_load.go modified: sim/core/item_effects.go modified: sim/core/test_generators.go modified: sim/death_knight/blood/TestBlood.results modified: sim/death_knight/frost/TestFrost.results modified: sim/death_knight/unholy/TestUnholy.results modified: sim/druid/balance/TestBalance.results modified: sim/druid/feral/TestFeral.results modified: sim/druid/guardian/TestGuardian.results modified: sim/hunter/beast_mastery/TestBM.results modified: sim/hunter/marksmanship/TestMM.results modified: sim/hunter/survival/TestSV.results modified: sim/lib/library.go modified: sim/mage/arcane/TestArcane.results modified: sim/mage/fire/TestFire.results modified: sim/paladin/protection/TestProtection.results modified: sim/paladin/retribution/TestRetribution.results modified: sim/priest/shadow/TestShadow.results modified: sim/rogue/assassination/TestAssassination.results modified: sim/rogue/combat/TestCombat.results modified: sim/rogue/subtlety/TestSubtlety.results modified: sim/shaman/elemental/TestElemental.results modified: sim/shaman/enhancement/TestEnhancement.results modified: sim/warlock/affliction/TestAffliction.results modified: sim/warlock/demonology/TestDemonology.results modified: sim/warlock/destruction/TestDestruction.results modified: sim/warrior/arms/TestArms.results modified: sim/warrior/fury/TestFury.results modified: sim/warrior/protection/TestProtectionWarrior.results

Commit:ccb823a
Author:NerdEgghead

Add ItemType field to SimEnchant proto so that the correct slot can be picked automatically during unit tests. On branch feature/enchant-unit-tests Changes to be committed: modified: proto/common.proto modified: sim/core/database.go modified: sim/core/database_load.go modified: sim/lib/library.go

Commit:29f8547
Author:NerdEgghead

Update test files On branch test/itemeffects Changes to be committed: modified: proto/common.proto modified: sim/core/TestProtoVersioning.results modified: sim/death_knight/blood/TestBlood.results modified: sim/death_knight/frost/TestFrost.results modified: sim/death_knight/unholy/TestUnholy.results modified: sim/druid/balance/TestBalance.results modified: sim/druid/feral/TestFeral.results modified: sim/druid/guardian/TestGuardian.results modified: sim/hunter/beast_mastery/TestBM.results modified: sim/hunter/marksmanship/TestMM.results modified: sim/hunter/survival/TestSV.results modified: sim/mage/arcane/TestArcane.results modified: sim/mage/fire/TestFire.results modified: sim/paladin/protection/TestProtection.results modified: sim/paladin/retribution/TestRetribution.results modified: sim/priest/shadow/TestShadow.results modified: sim/rogue/assassination/TestAssassination.results modified: sim/rogue/combat/TestCombat.results modified: sim/rogue/subtlety/TestSubtlety.results modified: sim/shaman/elemental/TestElemental.results modified: sim/shaman/enhancement/TestEnhancement.results modified: sim/warlock/affliction/TestAffliction.results modified: sim/warlock/demonology/TestDemonology.results modified: sim/warlock/destruction/TestDestruction.results modified: sim/warrior/arms/TestArms.results modified: sim/warrior/fury/TestFury.results modified: sim/warrior/protection/TestProtectionWarrior.results

Commit:858a8c1
Author:Neteyes

Fixes

Commit:1189160
Author:Kevin Ferm

Run item effects and enchants from DB

Commit:0c5033d
Author:Kevin Ferm
Committer:Kevin Ferm

Fixes

Commit:d61878c
Author:Kevin Ferm
Committer:Kevin Ferm

Add itemeffects

Commit:02aaed4
Author:Kevin Ferm
Committer:GitHub

Generate Item data from db2 files (#1464) * First pass at database generation * Success item gen * Split into tables more ORM style, add gems, add sets, add last stat calcs, etc * ADd caster item handling * Gems and enchants * Finalize gems, enchants, random props etc * Mess with rounding * Input db location * Refactor to dbc package and revamp db generator * Delete unused files * Fix enchants and weapon qualification * Cleanup * Add GameTable export and fix .gitignore * Add tables * Clean up and use protos * Fix weapon max damage rounding * Add enchant descriptions and filter enchants * Fix resistances and spell pen, also fix icon names * Half done pots and consumes * Consume in UI * Set mod to 1.23 again * protos * Add bg file * Get icons * Fix consumable bugs * Rudimentary transfer * Make proto version migration * House cleaning * Update readme * Soft go versionmake proto * Big changes * Tidying * Spell effect * Refactors according to PR * Remake items * Move around some stuff * FE Adjustments * Handle bonus armor * Add shouldactivate to pots * Panic on resourcegain * Cleanup according to PR notes * Unify types * Fix ilvl * Add item calcs * Restrict upgrade ilvl again * change prop name in db load * cleanup * fix circular dependency * Fix main stat buffs * Consumables null check * Delete consumes * Update tests * Fix shield classification bug and correctly infer phases on some items * Fix misappropriated polearma * Test runs * Fix some more item misappropriations and some tests. And ran make update-tests * Fix Ele Dark rune * Fix bigdaddy * Deprecate consumes and clean up a bit * More proto deprecations * Fix some PR comments * Base starting to refactor item stats * Removing items * Fix some test errors * Make tests run * Add fixed protobuf version * Fix missing ptr generator settings * Remove unused calculation code * Fix library.go test * Fixes from MoP branch and use old fire consumes * Adjust var name * Fix Fire tests * Fix infer cd types * Update Fire tests * Code cleanup and more sorting on db gen * Remove unused code * Fix buffed stat types * Handle case where effectbasepoints is not set but Coefficient is * Revert prev * Calculate coefficient of stat effects * Clean up the messy stat effect parsing * Add abort signals for race statement * Update generated DB * Update protos * Simplify item scaling * Update core typescript * Update presets * Update imports * Clean up some generation code * Fix missing hunter import * Implement SoD tablesorter replacement #1472 * Make UI sync again and some small changes * Waitforinit * Clean up loop * Add death rune resource type * Address PR comments * Split out conversion of consumes to consumesspec * Update tests --------- Co-authored-by: Kayla Glick <kaylaglick12@gmail.com> Co-authored-by: Adrian Klingen <adrian.klingen@deptagency.com> Co-authored-by: Kevin Ferm <kevin@norinit.solutions> Co-authored-by: Adrian Klingen <1216787+1337LutZ@users.noreply.github.com>

Commit:d1dbc19
Author:Adrian Klingen

Implement #1463: ability to disable stat weights from calculation

Commit:339f26f
Author:Kayla Glick

remove remaining detailed results window logic and get results working again

Commit:7ccf53a
Author:Adrian Klingen

Remove T12 Shaman set bonus

Commit:f4af3aa
Author:Adrian Klingen

Adjust Mage prepull APL

Commit:864e745
Author:NerdEgghead

Added Simple rotation option for pre-pull trinket swapping + Tranquility usage. On branch feral Changes to be committed: modified: proto/druid.proto modified: ui/druid/feral/inputs.ts modified: ui/druid/feral/sim.ts

Commit:b2cc4ec
Author:Adrian Klingen

Add Strict Multidot sequence

Commit:25e6556
Author:Adrian Klingen

Update for P4 and add T10 2PC

Commit:35eace3
Author:Adrian Klingen

Merge branch 'master' into feature/cast-all-prepull-proc-trinkets

Commit:482a947
Author:Adrian Klingen

Add requirements check and refactor statbuffauras swapped states

Commit:738138a
Author:NerdEgghead

Added spec option for simulating non-Shreddable bosses that do not Block or Parry. On branch feral Changes to be committed: modified: proto/druid.proto modified: sim/druid/druid.go modified: sim/druid/feral/TestFeral.results modified: sim/druid/feral/apl_values.go modified: sim/druid/feral/feral.go modified: sim/druid/feral/rotation.go modified: sim/druid/feral_charge.go modified: sim/druid/shred.go modified: ui/druid/feral/inputs.ts modified: ui/druid/feral/sim.ts

Commit:97ff95c
Author:Adrian Klingen

Rename APL action

Commit:ebe4f5b
Author:Adrian Klingen

Add swapset selector to activate all auras

Commit:3165e70
Author:Adrian Klingen

PR Feedback

Commit:7fa8d27
Author:Adrian Klingen
Committer:Adrian Klingen

Add activate all prepull items & modify trinkets to item/enchants

Commit:cd974c1
Author:Adrian Klingen

Add Shattering Throw raid buff

Commit:4817d78
Author:Adrian Klingen

Add starting combo points, fix snd and add slayers set bonus

Commit:77608e5
Author:Adrian Klingen

Add back prepull mastery for static secondary trinket swaps

Commit:c3b3502
Author:Adrian Klingen

Add reset check for iterations

Commit:11ebb6f
Author:Adrian Klingen

Add Item Swap bonus stats

Commit:f0cb149
Author:Adrian Klingen

Merge branch 'master' into feature/add-trinket-swapping

Commit:64ca4bc
Author:Adrian Klingen
Committer:GitHub

Merge pull request #1241 from wowsims/feature/improve-detailed-results-performance [UI] Feature/improve detailed results performance

Commit:95bffaa
Author:Adrian Klingen

Merge branch 'master' into feature/add-trinket-swapping

Commit:717844f
Author:Johan Hillerström
Committer:Johan Hillerström

Add APL prepull action to set stacks of an aura

Commit:9d2495b
Author:Adrian Klingen

Merge branch 'master' into feature/add-trinket-swapping

Commit:accf399
Author:Johan Hillerström
Committer:Johan Hillerström

Replace Time to Max with Time to Target for more flexibility

Commit:b11393c
Author:Johan Hillerström

Add useful APL values for Energy and Focus

Commit:4652e16
Author:Adrian Klingen

Add Fury item swap

Commit:32d0e9f
Author:Adrian Klingen

Remove Shaman bonus intellect/spellpower settings

Commit:4ba2e42
Author:Adrian Klingen

Merge branch 'feature/add-trinket-swapping'

Commit:0014933
Author:NerdEgghead

Use more aggressive Bite Time parameter when Berserk is active (6s compared to 11s baseline), and re-optimize Roar offset around this. On branch feral Changes to be committed: modified: proto/apl.proto modified: proto/druid.proto modified: sim/druid/feral/TestFeral.results modified: sim/druid/feral/apl_values.go modified: sim/druid/feral/rotation.go modified: ui/core/components/individual_sim_ui/apl_actions.ts modified: ui/druid/feral/inputs.ts modified: ui/druid/feral/presets.ts modified: ui/druid/feral/sim.ts

Commit:094b070
Author:Adrian Klingen

Fix swap triggering GCD outside combat

Commit:9d1a40a
Author:Adrian Klingen

Add full prepull equipment

Commit:c2b01dd
Author:Adrian Klingen

Progress PR merge Polynomix

Commit:ec8f55a
Author:Adrian Klingen

Add ability to item swap trinkets

Commit:322809a
Author:Adrian Klingen

Improve UI/Memory performance by adding caching

Commit:c55063c
Author:Casey Raethke

Merge branch 'master' into feature/apl-value-individual-validation

Commit:0813eee
Author:Johan Hillerström
Committer:Johan Hillerström

[DK] Add Max Runic Power APL Value

Commit:228a608
Author:Casey Raethke

Mark APLActionStats warning as deprecated

Commit:cd81e89
Author:Casey Raethke

Merge branch 'master' into feature/apl-value-individual-validation

Commit:48e0873
Author:Casey Raethke

Set icon and tooltip headers based on log level

Commit:28dd4a9
Author:Casey Raethke

Add log levels to APL validation messages

Commit:bd27275
Author:NerdEgghead

Implemented an analog to NumEquippedStatProcTrinkets for activated cooldowns. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_values_aura_sets.go modified: ui/core/components/individual_sim_ui/apl_values.ts

Commit:531832e
Author:Casey Raethke

Add UUIDWarnings proto

Commit:494ebf3
Author:Casey Raethke

Add UUIDs to APLValues

Commit:3cdadea
Author:Johan Hillerström

[Ret] Add starting Holy Power option for the minmaxers

Commit:1d6e23e
Author:NerdEgghead

Replaced binary filter for excluding stacking auras in trinket proc values with a minimum ICD filter instead. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_helpers.go modified: sim/core/apl_values_aura_sets.go modified: sim/core/character.go modified: sim/death_knight/unholy/TestUnholy.results modified: ui/core/components/individual_sim_ui/apl_helpers.tsx modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/death_knight/unholy/apls/default.apl.json

Commit:f39edc7
Author:NerdEgghead

Implemented APLValueTrinketProcsMaxRemainingICD On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_value.go modified: sim/core/apl_values_aura_sets.go modified: sim/death_knight/unholy/TestUnholy.results modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/death_knight/unholy/apls/default.apl.json

Commit:4c4e94c
Author:Polynomix

added fire ele bonus stats snapshotting

Commit:c02eab5
Author:Polynomix

Merge branch 'master' into shaman-apl

Commit:5247441
Author:NerdEgghead

Added an optional field to trinket proc check APL values for filtering out stacking procs. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_helpers.go modified: sim/core/apl_values_aura_sets.go modified: sim/core/character.go modified: sim/death_knight/unholy/TestUnholy.results modified: ui/core/components/individual_sim_ui/apl_helpers.tsx modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/death_knight/unholy/apls/default.apl.json

Commit:4e9b5dd
Author:Polynomix

Added new shaman apl to get the duration of Fire Elemental

Commit:997cf12
Author:NerdEgghead

Added an absorb shield component to the individual tank sim healing model. This should increase the realism of the model in general, but is especially required for sensible behavior during Decimation Blade windows. On branch guardian Changes to be committed: modified: proto/common.proto modified: sim/core/health.go modified: ui/core/components/inputs/other_inputs.ts modified: ui/death_knight/blood/sim.ts modified: ui/druid/guardian/sim.ts modified: ui/paladin/protection/sim.ts modified: ui/warrior/protection/sim.ts

Commit:4338780
Author:NerdEgghead

Merge branch 'master' into guardian modified: assets/database/db.bin

Commit:67004e3
Author:Adrian Klingen

Add snapshot replacement check

Commit:0c9f09c
Author:Adrian Klingen

Add 4.2 t12 2pc version

Commit:f2233fe
Author:NerdEgghead

Added support for specifying a secondary tank in preset target configs, which is required for modeling tank swaps in encounters with only a single target. On branch guardian Changes to be committed: modified: proto/common.proto modified: sim/core/environment.go modified: sim/core/health.go modified: sim/core/unit.go

Commit:a99ea27
Author:Adrian Klingen

Remove mastery flooring from all non-warlock classes

Commit:56c44cb
Author:NerdEgghead

Expanded the new aura/CD set configs to support a third stat type. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_actions_casting.go modified: sim/core/apl_values_aura_sets.go modified: sim/core/stats/stats.go modified: sim/warlock/demonology/TestDemonology.results modified: ui/core/components/individual_sim_ui/apl_actions.ts modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json modified: ui/warlock/demonology/apls/incinerate.apl.json modified: ui/warlock/demonology/apls/shadow-bolt.apl.json

Commit:a75b47b
Author:NerdEgghead

Added APLValueNumEquippedStatProcTrinkets On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_helpers.go modified: sim/core/apl_value.go modified: sim/core/apl_values_aura_sets.go modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json

Commit:bef6819
Author:NerdEgghead

Added APLValueTrinketProcsMinRemainingTime On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_value.go modified: sim/core/apl_values_aura_sets.go modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json

Commit:f046048
Author:NerdEgghead

Added APLValueAnyTrinketStatProcsActive On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_value.go modified: sim/core/apl_values_aura_sets.go modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json

Commit:165d138
Author:NerdEgghead

Merge branch 'master' into feature/apl-aura-sets

Commit:4074f9c
Author:NerdEgghead

Created APLValue for checking whether all trinket procs that buff a specified set of stats are fully active. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/common/cata/other_effects.go modified: sim/common/shared/shared_utils.go modified: sim/core/apl_actions_casting.go modified: sim/core/apl_helpers.go modified: sim/core/apl_value.go new file: sim/core/apl_values_aura_sets.go modified: sim/core/character.go modified: sim/core/stats/stats.go modified: sim/core/utils.go modified: sim/shaman/elemental/TestElemental.results modified: ui/core/components/individual_sim_ui/apl_values.ts modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json

Commit:86fc3b8
Author:Casey Raethke

Add Lock APL to player proto

Commit:f0197fa
Author:NerdEgghead

Created APL wrapper to cast all cooldowns that buff a specified stat or set of stats. On branch feature/apl-aura-sets Changes to be committed: modified: proto/apl.proto modified: sim/core/apl_action.go modified: sim/core/apl_actions_casting.go modified: sim/core/environment.go modified: sim/core/major_cooldown.go modified: sim/core/racials.go modified: sim/core/stats/stats.go modified: sim/shaman/elemental/TestElemental.results modified: ui/core/components/individual_sim_ui/apl_actions.ts modified: ui/core/components/individual_sim_ui/apl_helpers.tsx modified: ui/shaman/elemental/apls/aoe.apl.json modified: ui/shaman/elemental/apls/default.apl.json modified: ui/shaman/elemental/apls/unleash.apl.json

Commit:6aaacb1
Author:Adrian Klingen

PR Feedback

Commit:333550f
Author:Adrian Klingen

Merge branch 'master' into feature/mage-simple-apl

Commit:672f216
Author:Adrian Klingen

Add custom APL Mage Combust value

Commit:412ab46
Author:NerdEgghead

Implemented Rallying Cry as an external defensive CD On branch guardian Changes to be committed: modified: proto/common.proto modified: sim/core/buffs.go modified: ui/core/components/inputs/buffs_debuffs.ts

Commit:2908c89
Author:Adrian Klingen

Add Ignite % thresholds & fix bl check

Commit:37eed69
Author:Adrian Klingen

Add mage combust threshold simple rotation

Commit:d469a7b
Author:Stayko Nedev
Committer:GitHub

[Balance] Preset work, T12, T13 and cleanup (#1006) * added a wip t13 gear preset * updated t12 gear preset * implemented T13 4P bonus * [Balance] add a permanent dummy aura for T12 4P * [Balance] mark sim as Beta * [Balance] finalize t12 gear preset * [Balance] T11 & T12 APL separation * [Balance] removing 'start in solar' and 'mastery snapshot' options, no longer needed or useful * [Balance] make T11 preset default and change ep preset after renaming * update current_version_number in common.proto and tests * [Balance] reintroduced start_in_solar and mastery_snapshot and marked them as deprecated * removed some commented code * [Balance] introduced t11 and t12 preset configurations * updating tests

Commit:a8404a2
Author:Adrian Klingen

Add post prepull snapshot mana

Commit:2b0c6d0
Author:NerdEgghead

Added TristateEffect representation of tricks_of_the_trade to model a single Rogue casting either the Glyphed or un-Glyphed versions of the external off cooldown on the player. Flagged the prior tricks_of_the_trade_count field as deprecated. On branch rotation_timing Changes to be committed: modified: proto/common.proto

Commit:71ac277
Author:Adrian Klingen

Undo encounter migration

Commit:9e67283
Author:Adrian Klingen

Merge branch 'master' into feature/migrate-old-encounter-target

Commit:ac9cb0d
Author:Adrian Klingen

Fix minBaseDamage input and healingmodel

Commit:bad483b
Author:Adrian Klingen

Fix default encounter target

Commit:fadaaa8
Author:Adrian Klingen

Merge branch 'master' into feature/results-refactor

Commit:f98e933
Author:Adrian Klingen

Remove spelltype, add proxy spell outcomes for non-hit additions and PR feedback

Commit:fcdeb9d
Author:NerdEgghead

Removed soft cap breakpoints from IndividualSimSettings proto, since they are never saved to local storage or links. On branch stats_refactor Changes to be committed: modified: proto/ui.proto modified: ui/core/individual_sim_ui.tsx

Commit:ee1d349
Author:NerdEgghead

Incremented API version, and implemented front-end migration functions from version 1 to 2. On branch stats_refactor Changes to be committed: modified: proto/common.proto modified: sim/core/TestProtoVersioning.results modified: ui/core/proto_utils/stats.ts modified: ui/core/proto_utils/utils.ts