These 36 commits are when the Protocol Buffers files have changed:
Commit: | b3210c4 | |
---|---|---|
Author: | Timo Ewalds |
Return the APM, and allow recording a replay from a replay.
The documentation is generated from this commit.
Commit: | c974749 | |
---|---|---|
Author: | Timo Ewalds |
Various proto updates: - Add radar rings. - Show the ai_build in player_info. - Option to show burrowed shadows. - Allow LAN games between machines.
Commit: | 9ddc325 | |
---|---|---|
Author: | Timo Ewalds |
Add rally points, and fix some documentation.
Commit: | 939bb52 | |
---|---|---|
Author: | Timo Ewalds |
Add a placeholder observation.
Commit: | 0002505 | |
---|---|---|
Author: | Timo Ewalds |
Add a bunch of new observations and flags to shape the observations.
Commit: | a771738 | |
---|---|---|
Author: | Timo Ewalds | |
Committer: | Timo Ewalds |
Update the protos with various new observations, and req/res ids.
Commit: | 606b53d | |
---|---|---|
Author: | Joseph Shunk |
Modify player_name comments to reflect proper usage.
Commit: | 04b9a64 | |
---|---|---|
Author: | jshunk |
Added player_name
Commit: | 04fc09e | |
---|---|---|
Author: | jshunk |
Added production queue
Commit: | 5166223 | |
---|---|---|
Author: | BlizzAphex | |
Committer: | GitHub |
Merge pull request #96 from Blizzard/player-names Add player names
Commit: | 9691be2 | |
---|---|---|
Author: | cmlee@blizzard.com |
Fixed some issues with map command proto
Commit: | dbea3cc | |
---|---|---|
Author: | cmlee@blizzard.com |
Added map_command Request/Response
Commit: | 5b5eb59 | |
---|---|---|
Author: | Jacob Repp |
Updating control protocol
Commit: | ad1003a | |
---|---|---|
Author: | sheikyabooti | |
Committer: | GitHub |
Update sc2api.proto
Commit: | f9313fa | |
---|---|---|
Author: | BLIZZARD\kcalderone |
Updating protocol for new 4.0 features.
Commit: | 7dcbc2d | |
---|---|---|
Author: | abrunasso | |
Committer: | abrunasso |
Adds realtime to RequestStartReplay.
Commit: | 7a10132 | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | BLIZZARD\kcalderone |
Making player uint32 to be consistent with other places.
Commit: | cb1f6db | |
---|---|---|
Author: | BLIZZARD\kcalderone |
Cleaned up protocol for chat.
Commit: | 3f6fb1f | |
---|---|---|
Author: | BLIZZARD\kcalderone |
Updated protocol for observer actions.
Commit: | a478db5 | |
---|---|---|
Author: | Anthony Brunasso | |
Committer: | GitHub |
Documents ScoreDetails.
Commit: | ce057cc | |
---|---|---|
Author: | BLIZZARD\kcalderone |
Added size option to DebugText.
Commit: | ca0b62c | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | abrunasso |
Exposed unit sight range.
Commit: | dd4440a | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | abrunasso |
Added effect data and feature layers. Added new ration feature layers.
Commit: | 4fbdb84 | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | abrunasso |
Also adding max shield and energy to PassengerUnit to be consistent.
Commit: | ea879ed | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | abrunasso |
Added max shields and energy.
Commit: | f36abd7 | |
---|---|---|
Author: | Timo Ewalds | |
Committer: | GitHub |
Improve a couple comments.
Commit: | fbee05e | |
---|---|---|
Author: | abrunasso | |
Committer: | BLIZZARD\kcalderone |
Added food required, provided, ability id, race and build time.
Commit: | 29bdf9e | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | BLIZZARD\kcalderone |
Added option to download a replay's build for old version replay support.
Commit: | 299cef9 | |
---|---|---|
Author: | abrunasso | |
Committer: | BLIZZARD\kcalderone |
Added resource cost, upgrade time and ability id to UpgradeData.
Commit: | b2cc0dc | |
---|---|---|
Author: | abrunasso | |
Committer: | BLIZZARD\kcalderone |
Moved is_powered to coincide with units it works for.
Commit: | fa984c1 | |
---|---|---|
Author: | BLIZZARD\abrunasso | |
Committer: | BLIZZARD\kcalderone |
Added whether or not the unit is powered.
Commit: | 99412d5 | |
---|---|---|
Author: | abrunasso | |
Committer: | BLIZZARD\kcalderone |
Added has_vespene and has_minerals to UnitTypeData.
Commit: | b477de9 | |
---|---|---|
Author: | BLIZZARD\kcalderone | |
Committer: | BLIZZARD\kcalderone |
Added tech requirement data. Fixing proto include path.
Commit: | 342c916 | |
---|---|---|
Author: | Timo Ewalds |
Fix imports to work in python3
Commit: | 31e0633 | |
---|---|---|
Author: | Michael Holtan | |
Committer: | GitHub |
Fix typo "Map published the BattleNet" Fix typo "Map published the BattleNet" to "Map published to BattleNet" in the descriptive comment for field 'battlenet_map_name' of the RequestCreateGame message object, explaining that the map name has to match one already published to the Battle.net service. Minor typo, but there's enough complexity in learning the AI API that even an ephemeral confusion would be unwanted. Official wording uses "publish your maps [...] to the Battle.net service" http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/publishing/
Commit: | dca8b68 | |
---|---|---|
Author: | Jacob Repp | |
Committer: | BLIZZARD\abrunasso |
SC2 Client API - Initial commit from Blizzard Entertainment (protocol) "A ship at harbor is safe, but that's not what ships are for" This project represents a collaboration between Google DeepMind and the StarCraft II development team at Blizzard Entertainment. Credit for this release goes to the amazing contributions from our dedicated engineers, test analysts and producers: - Anders Ekermo, Senior Software Engineer II - Anthony Brunasso, Software Engineer - Brian Song, Test Lead I - Jacob Repp, Principal Engineer - David Lawrence, Principal Software Engineer I - Greg Risselada, Test Analyst - Kevin Calderone, Senior Software Engineer - Paul Keet, Senior Software Engineer II - Rodney Tsing, Senior Game Producer - Tom van Dijck, Senior Software Engineer II - Tommy Tran, Associate Test Analyst - Tyler Plass, Associate Test Analyst - Zachary Comstock, Software Engineer - Intern