The StarCraft II API is an interface that provides full external control of StarCraft II.
This API exposes functionality for developing software for:
The API is available in the retail Windows and Mac clients. There are also Linux clients available at the download links below.
To access the linux packages, map packs and replay packs, you must agree to the AI and Machine Learning License
The files are password protected with the password 'iagreetotheeula'.
By typing in the password ‘iagreetotheeula’ you agree to be bound by the terms of the AI and Machine Learning License
This is the previous version of the Ladder 2017 Season 3 Map Pack
All additional game data should be extracted within the installation directory.
The default installation directories are:
On Linux, the installation directory is the folder you extracted the linux package into.
The folder structure is the same accross all platforms. However you may need to create some folders if they are missing.
Standard folder layout:
These define the action mappings from ability ids in the protobuf api to the internals of the game. They also define some general ids that combine multiple abilities that have a similar semantic meaning (eg various forms of burrow, cancel, lift/land, etc). The stableid.json
is updated occasionally with the game, but can also be updated manually by downloading the stableid.json
from here and placing it in the root of your StarCraft II
directory.