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Used in:
Objects which this object depends on.
Serialized data specific to this object.
Slot variables owned by this object.
Used in:
An index into `CheckpointableObjectGraph.nodes`, indicating the object being referenced.
A user-provided name for the edge.
Used in:
A name for the Tensor. Simple variables have only one `SerializedTensor` named "VARIABLE_VALUE" by convention. This value may be restored on object creation as an optimization.
The full name of the variable/tensor, if applicable. Used to allow name-based loading of checkpoints which were saved using an object-based API. Should match the checkpoint key which would have been assigned by tf.train.Saver.
The generated name of the Tensor in the checkpoint.
Used in:
An index into `CheckpointableObjectGraph.nodes`, indicating the variable object this slot was created for.
The name of the slot (e.g. "m"/"v").
An index into `CheckpointableObjectGraph.nodes`, indicating the `Object` with the value of the slot variable.