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bytes battleBinary = 1
optional BattleDetail battleDetail = 2
int64 elapsedFrameCount = 5
string vt = 200
Used in: NpcPartyResultInfo
int64 npcId = 1
int32 deckType = 2
int32 deckNumber = 3
int64 totalDamage = 4
int64 totalUnclampedDamage = 5
Used in: UserPartyResultInfo
int64 userId = 1
int32 deckType = 2
int32 deckNumber = 3
int64 totalDamage = 4
int64 totalUnclampedDamage = 5
Used in: FinishWaveRequest
int32 characterDeathCount = 1
int32 maxDamage = 2
int32 playerCostumeActiveSkillUsedCount = 3
int32 playerWeaponActiveSkillUsedCount = 4
int32 playerCompanionSkillUsedCount = 5
int32 criticalCount = 6
int32 comboCount = 7
int32 comboMaxDamage = 8
int64 totalRecoverPoint = 10
Used in: CostumeBattleInfo, bighunt.BigHuntBattleReportCostume
int32 randomDisplayValueType = 1
int64 randomDisplayValue = 2
Used in: BattleDetail, bighunt.BigHuntBattleDetail
int32 deckCharacterNumber = 1
int64 totalDamage = 2
bool isAlive = 4
int32 hitCount = 5
int64 maxHp = 6
int64 remainingHp = 7
int32 userDeckNumber = 30
Used in: StartWaveRequest
int64 npcId = 1
int32 deckType = 2
int32 battleNpcDeckNumber = 3
int64 totalHp = 4
Used in: FinishWaveRequest
int64 npcId = 1
int32 deckType = 2
int32 battleNpcDeckNumber = 3
repeated SkillUseInfo skillUseInfo = 6
int32 characterDeathCount = 7
int32 characterReviveCount = 8
int32 characterHpDepletedCount = 9
Used in: NpcPartyResultInfo
int64 npcId = 1
int32 deckType = 2
int32 deckNumber = 3
int64 totalRecoverPoint = 4
Used in: NpcPartyResultInfo, UserPartyResultInfo
string deckCharacterUuid = 1
int32 skillDetailId = 2
int32 useCount = 3
Used in: StartWaveRequest
int64 userId = 1
int32 deckType = 2
int64 userDeckNumber = 3
int64 totalHp = 4
string vt = 200
Used in: FinishWaveRequest
int64 userId = 1
int32 deckType = 2
int32 userDeckNumber = 3
repeated SkillUseInfo skillUseInfo = 6
int32 characterDeathCount = 7
int32 characterReviveCount = 8
int32 characterHpDepletedCount = 9
Used in: UserPartyResultInfo
int64 userId = 1
int32 deckType = 2
int32 deckNumber = 3
int64 totalRecoverPoint = 4