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int32 bigHuntBossQuestId = 1
int32 bigHuntQuestId = 2
bool isRetired = 3
string vt = 200
int32 bigHuntBossQuestId = 1
int32 bigHuntQuestId = 2
bytes battleBinary = 1
int32 deckNumber = 2
map<string, data.DiffData> diffUserData = 99
bytes battleBinary = 1
int64 elapsedFrameCount = 3
string vt = 200
int32 bigHuntBossQuestId = 1
int32 skipCount = 2
int32 bigHuntBossQuestId = 1
int32 bigHuntQuestId = 2
int32 userDeckNumber = 3
bool isDryRun = 4
Used in: SaveBigHuntBattleInfoRequest
int32 deckType = 1
int32 userTripleDeckNumber = 2
int32 bossKnockDownCount = 3
int32 maxComboCount = 4
Used in: FinishBigHuntQuestResponse
Used in: BigHuntBattleReportWave
int32 costumeId = 1
int64 totalDamage = 2
int32 hitCount = 3
Used in: BigHuntBattleReport
Used in: FinishBigHuntQuestResponse, GetBigHuntTopDataResponse, SkipBigHuntQuestResponse, reward.ReceiveBigHuntRewardResponse
int32 possessionType = 1
int32 possessionId = 2
int32 count = 3
Used in: FinishBigHuntQuestResponse
int64 userScore = 1
bool isHighScore = 2
int64 totalDamage = 3
int64 baseScore = 4
int32 difficultyBonusPermil = 5
int32 aliveBonusPermil = 6
int32 maxComboBonusPermil = 7
int32 assetGradeIconId = 8
Used in: GetBigHuntTopDataResponse, reward.ReceiveBigHuntRewardResponse
int32 attributeType = 1
int64 beforeMaxScore = 2
int64 currentMaxScore = 3
int32 beforeAssetGradeIconId = 4
int32 currentAssetGradeIconId = 5
int64 afterMaxScore = 6
int32 afterAssetGradeIconId = 7